If you liked the Wing Commander series you will not be disappointed in this game and if you're new to the game, you will surely want to try the rest of the games in the franchise. The graphics are a lot better than the old Wing Commander games, the images sharper and a lot more detailed. It has a great atmosphere and is very challenging, especially near the very end. Within minutes, you will be hooked to the game and won't finish until everything is explored and every enemy is destroyed, guaranteed. There is a main plot you can follow, but you can also roam the star system and take on various side jobs, which makes the game time a lot, lot longer than usual. Piloting the craft is a great deal of fun on its own (although not very realistic and not listening to the laws of physics, but what do we care, right?), and fighting various enemies is even more so. There is virtually the whole space to explore and multiple enemies you can encounter and fight or trade with. Set in the distant future, you start with a simple space craft and a small amount of money and you are free to choose you occupation - a merchant, a mercenary, pirate or smuggler. This game is an excellent installment of the Wing Commander series and provides mountains of fun. Definitely worth having in your collection, with great production value. More than anything, Wing Commander: Privateer is a game that will take you from the bottom and will take you to really great heights of space exploration. Your goal is to be one of the best privateers of the universe, ship owners and space merchants that truly know how to make a living for themselves in space. So, with that mind, you should expect to engage in fearsome battles, in quite a bit of military and merchant based interactions. While not truly a 4x game in the description that we've come to associate with such a game, without a question Wing Commander: Privateer has all it takes to be more than just an arcade title of flight and gunning. Wing Commander: Privateer is a masterpiece of space flight and gun type of gameplay it took the ideas of Elite and pumped them up, made them a lot more satisfying to sink into, graphically, missions wise and also, in terms of the number of alien races and the size of the exportable galaxy. that said it does make me want to find an "abandonware" version of Ultima V again and play it.One of the best space fighter games out there Having actually owned all the previous games though, I feel that I already bought my license to play them, regardless of what EA thinks. Alternate Titles: Wing Commander: Privateer Company: Origin Year: 1993 Genre: Simulation, Action Theme: Business / Flight / Pirates / Science Fiction /. ![]() U5 took a step back and went to three classes IIRC, Fighter, Bard, Mage, however the story was quite fun, graphics were quite a bit nicer than other games (for the time) and overall worry of Shadows was quite nice to have.Īfter that the game got a MAJOR graphics overhaul, unfortunately I lost interest in the games then, so can't comment on them. ![]() They were really trying to push the envelope here with role playing above the standard hack and slash U4 actually took the party system a bit further with 8 characters IIRC each of a different class however a really REALLY picky virtue system in the game, there's food on a table, cool I'll grab it. U3 was the first to come out with the whole party system with different characters U1 & 2 I didn't care for much, it was your basic "you hero" and that's it no customization ![]() Click to expand.Depends upon what you consider garbage
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |